FIFA (video game series)
FIFA series logo as of mid-2010
|Release date(s)||Annually, 1993–present|
|Mode(s)||Single player, multiplayer (all versions)|
FIFA, also known as FIFA Football or FIFA Soccer, is a series of association football video games, released annually by Electronic Arts under the EA Sports label. While there was no major competition when EA released the first titles in their Madden NFL and NHL series, football video games such as Sensible Soccer, Kick Off and Match Day had been developed since the late 1980s and were already competitive in the games market when EA Sports announced a football game as the next addition to their EA Sports label.
When the series began in late 1993 it was notable for being the first to have an official licence from FIFA, the world governing body of football. The latest installments in the series contain many exclusively-licenced leagues and teams from around the world, including the English Premier League and Football League, Italian Serie A, Spanish La Liga, German Bundesliga, French Ligue 1, Dutch Eredivisie, Mexican Primera División, American Major League Soccer, South Korean K-League and Australian Hyundai A-League, allowing the use of real leagues, clubs, and player names and likenesses within the games.
The main series has been complemented by additional installments based on single major tournaments, such as the FIFA World Cup, UEFA European Football Championship, and UEFA Champions League, as well as a series of football management titles.
As of 2010, the FIFA franchise has been localized into 18 languages and available in 51 countries. The series has sold more than 65 million copies worldwide, making it one of the best-selling video game franchises. Also FIFA 11 holds the record for the "fastest selling sports game ever" with over 2.6 million games sold and over $150 million generated at retail in less than a week of the game being released.
The key points of EA's early advertising campaigns were the isometric view of the pitch, an innovation when other games used either top down, side scrolling or bird's eye views, as well as detailed graphics and animations, and of course the FIFA endorsement. It was shipped for Christmas 1993, named FIFA International Soccer, and was released for most of the popular console and computer platforms of the time.
While FIFA 95 did not add much other than the ability to play with club teams, FIFA 96 pushed the boundaries. For the first time with real player names by obtaining the FIFPro license, the PlayStation, PC, 32X and Sega Saturn versions used EA's "Virtual Stadium" engine, with 2D sprite players moving around a real-time 3D stadium. FIFA 97 improved on this with polygonal models for players and added an indoor soccer mode, but an early pinnacle was reached with FIFA: Road to World Cup 98. This version featured much improved graphics, a complete World Cup with qualifying rounds (including all national teams) and refined gameplay. Months later, World Cup 98, EA's first officially-licensed tournament game, gave each team a unique kit and broke a sequence of poor tournament-based video games started by US Gold's World Cup Carnival in 1986 and continued until Gremlin Interactive's Euro 96.
FIFA games have been met with some criticism, such as for the minimal improvements each title features over its predecessor. As the console market expanded, FIFA was challenged directly by other titles such as Konami's Pro Evolution Soccer (known as Winning Eleven in Japan and the US). Both FIFA and Pro Evolution Soccer have a large following but FIFA sales could rise as much as 30 percent year-over-year in Europe, making FIFA the most profitable EA Sports title, thanks to its global audience and lower license costs compared to Madden.
Games in the series
FIFA International Soccer
- Tagline: "FIFA International Soccer has it all... experience sheer brilliance"
- Released for: PC, Mega Drive/Genesis, Master System, Sega CD (As "FIFA International Soccer Championship Edition"), Game Gear, SNES, DOS, Amiga, 3DO, Game Boy, PlayStation 2 (on FIFA 06)
- Release date: 15 July 1993
Known as EA Soccer during development and sometimes subsequently also known as FIFA '94, the first game in the series was released in the weeks leading up to Christmas 1993. This greatly hyped football title broke with traditional 16-bit era games by presenting an isometric view rather than the more usual top-down view ( Kick Off), side view ( European Club Soccer), or bird's-eye view ( Sensible Soccer). It only includes national teams, and real player names are not used. A notorious bug allows the player to score by standing in front of the goalkeeper so that the ball rebounds off him into the net. The Sega Mega CD version was released under the title "FIFA International Soccer Championship Edition" it includes some features used in the next title, and is a highly polished version of the original. The game on the 3DO console sported pseudo-3D cameras and it was the most graphically advanced version. Also, the game is playable on the PlayStation 2 version of FIFA 06.
- Programming: Jan Tian, Brian Plank, Kevin Pickell
- Art: George Ashcroft, Dianna Davies, David Adams, Suzan Germić, Mike Smith
- Music & Sound: Jeff van Dyck
- Producer: Bruce McMillan
- Assistant Producer: Marc Aubanel
- Development Directors: Joey Della Savia, Ken Lam
- Product Managers: Neil Thewarapperuma, Chip Lange
FIFA Soccer 95
- Tagline: "The best console football can get"
- Released for: Mega Drive
- Release date: 8 July 1994
- Cover player: Erik Thorstvedt
Using the same engine with only minor retouches, FIFA 95 introduced club teams to the series within eight national leagues: Brazil, Germany's Fußball-Bundesliga, Italy's Serie A, Spain's La Liga, England's Premier League, France's Ligue 1, Netherlands' Eredivisie and USA. Most of the leagues had their team lineup based on the 1993-94 season, and the teams, although recognisably real, all still had fictitious players, many of them even returning from the previous game. The USA League consists of teams and players from the A-League, the country's second division - subsequent editions would feature "artificial" division one leagues, a feature not corrected until the 2000 edition, when Major League Soccer was included for the first time. In addition, the Brazilian league contained only teams from São Paulo and Rio de Janeiro, with the exception of Internacional, from Porto Alegre -- it would not be until FIFA 07 that Campeonato Brasileiro represented the country.
FIFA Soccer 96
- Tagline: "Next Generation Soccer"
- Released for: Sega 32X, Mega Drive, Sega Game Gear, SNES, DOS/Windows, Sega Saturn, PlayStation, Game Boy
- Release date: 1 July 1995
This is the first FIFA game to feature real-time 3D graphics on the Sega Saturn, PlayStation, 32X, and PC versions, using technology called "Virtual Stadium". It is also the first in the series to present players with real player names and positions, with ranking, transfer and team customisation tools. However, the Brazilian teams had mostly inaccurate rosters, some of them even featuring long-retired players (this would only be corrected in FIFA 99). The SNES and Mega Drive versions use an updated version of FIFA 95's engine with new teams and graphics. It is also the first FIFA game to contain a player/team editor (in the Mega Drive and fifth-generation versions only). Also, in addition to the eight national leagues of the previous game, three leagues debuted in the game: Scottish Premier League, Allsvenskan and Super League Malaysia - a lineup that would stay for the next two editions as well. This was also the first FIFA game to have a proper introduction.
- Tagline: "Emotion Captured"
- Released for: Mega Drive, SNES, DOS/Windows, Sega Saturn, PlayStation, Game Boy
- Release date: 24 June 1996
- Cover player: David Ginola
The biggest change in FIFA '97 was the inclusion of 6-a-side indoor soccer mode and polygonal players, with motion capture provided by David Ginola. The game features a much higher number of playable leagues from England, Spain, France, Italy, the Netherlands, Germany and even features the Malaysian league. The gameplay on the PC and 32-bit consoles, however, leaves a lot to be desired and is very sluggish. These versions also feature commentary by John Motson, partnered by Andy Gray, with Des Lynam introducing the matches.
FIFA: Road to World Cup 98
- Tagline: "Your only goal - qualify"
- Title song: " Song 2" by Blur
- Released for: SNES, Mega Drive, Windows, Sega Saturn, PlayStation, Game Boy, Nintendo 64
- Release date: 17 June 1997
- Cover player: David Beckham
This game marked the start of an upward trend in the series. It boasted a refined graphics engine, team and player customisation options, 16 stadiums, improved artificial intelligence, a "Road to World Cup" mode with all FIFA-registered national teams, and a licensed soundtrack featuring popular musical artists of the time. The most ambitious of the series up to that point, it features many accurate team rosters even with reserves for national call up when playing in the round robin qualification modes. Another new feature was the ability to manually change the referee's strictness, allowing major injuries and fouls to go un-noticed.FIFA 98 was also the first of the series to feature a licenced soundtrack, with " Song 2" by Blur used as the intro track for the game. It was the last FIFA game to be released on the 16-bit consoles that the series had originated on.
- Tagline: "All the Clubs, Leagues and Cups"
- Title song: " The Rockafeller Skank (Remix)" by Fatboy Slim
- Released for: Windows, PlayStation, Nintendo 64
- Release date: 10 June 1998
- Cover player: Dennis Bergkamp
While the indoor mode was no longer featured, the gameplay's fluidity and responsiveness was increased. The increasing number of websites dedicated to the game and a larger number of leagues (the Malaysian league was removed, and on its stead came two new leagues: the Belgian First Division and the Portuguese Liga; this came to be a problem when the owners of the rights to the Primeira Liga tried to pull the game from the shelves locally) ensured good sales. Graphically, it is a major improvement over FIFA '98, with the inclusion of basic facial animations and different players' heights as well as certain other cosmetic features such as improved kits and emblems, although they are unlicensed. Gamers may also create their own custom cups and leagues and select the teams they wish to participate.
FIFA 99 also features an elite league called the "European Dream League" in which 20 top teams from across Europe battle it out in a league format. It was also the first game to feature a block containing teams which did not pertain to any of the main leagues (back then, it was known as "Rest of Europe" since all teams were European, the vast majority of them featured either in the 1998-99 season of the UEFA Cup or Champions League).
Commentary is provided by John Motson, with co-commentators Mark Lawrenson and Chris Waddle. Introductions are provided by Des Lynam and Gary Lineker.
- Title song: " It's Only Us" by Robbie Williams
- Released for: Windows, PlayStation, Game Boy Colour
- Release date: 26 October 1999
- Cover player: Sol Campbell, Eddie Pope (US)
A Nintendo 64 beta version of FIFA 2000 exists though the game was not officially released for this platform. This version of the FIFA series contained over 40 "classic" teams, so that gamers could play as retired football legends.
Commentary is provided by John Motson and Mark Lawrenson. Introductions are provided by Gary Lineker
- Title song: " Bodyrock" by Moby
- Released for: Windows, PlayStation, PlayStation 2
- Release date: 8 November 2000
- Cover player: Paul Scholes, Ben Olsen (US)
This title had a new graphics engine which allows each team to have its own detailed kit, and for some players, their own unique faces. Doing away with ordinary coloured pennants as club emblems, the license includes official club emblems for the first time, although certain leagues, like the Dutch league, are unlicensed. Slightly tweakable physics made the game a modding favorite for its fan community. The game also includes the entire Austrian Bundesliga as a playable league for the first time, albeit removing the Portuguese Liga and the Turkish Premier League. A " hack" feature is included, where the player can press R1 to attempt an intentional foul, such a high sliding tackle. This title was the first game of the series with a power bar for shooting.
Commentary is provided by John Motson and Mark Lawrenson.
The disc for this game was iconic, with a smell of grass coming from the disc with a 'scratch and sniff' feature.
A Nintendo 64 beta version of FIFA 2001 developed by THQ exists, though the game was not officially released for this platform.
FIFA Football 2002
- Title song: " 19-2000 (Soulchild Remix)" by Gorillaz
- Released for: Windows, PlayStation, PlayStation 2, Nintendo GameCube
- Release date: 1 November 2001
Power bars for passes were introduced, and dribbling reduced in order to attain a higher challenge level. The power bar can also be customised to suit the gamer's preference. The game also includes club emblems for many more European clubs as well as for major Dutch clubs such as PSV, AFC Ajax and Feyenoord, although there was no Dutch league of any kind (they were under the "Rest of World" header). This game also features, for the first time, the Swiss Super League, at the cost of excluding the Greek League. A card reward system licensed from Panini was also introduced where, after winning a particular competition, a star player card is unlocked. There is also a bonus game with the nations that had automatically qualified for the 2002 World Cup (France, Japan and South Korea), in which the player tries to improve the FIFA ranking of their chosen team by participating in international friendlies.
Commentary is provided by John Motson and Andy Gray. The player featured on the front of the game is Thierry Henry.
FIFA Football 2003
- Tagline: "Be the Twelfth Man"
- Title song: "To Get Down (Fatboy Slim Remix)" by Timo Maas
- Released for: Windows, PlayStation, PlayStation 2, Nintendo GameCube, Xbox, Game Boy Advance, Mobile phone
- Release date: 25 October 2002
FIFA 2003 features completely new gameplay from the previous titles. EA revamped the outdated DirectX 7 graphics used in FIFA 2001 and 2002, and introduced new graphics featuring more detailed stadiums, players, and kits. An Elite League composed of the best European teams is also included.
Commentary is provided by John Motson and Ally McCoist. The players featured on the front of the game are Ryan Giggs, Edgar Davids and Roberto Carlos.
FIFA Football 2004
- Tagline: "Create brilliance"
- Title song: " Red Morning Light" by Kings of Leon
- Released for: Windows, PlayStation, PlayStation 2, Nintendo GameCube, Xbox, Game Boy Advance, Nokia N-Gage, Mobile phone
- Release date: 18 October 2003
While not adding much to the game engine, the biggest new inclusion in FIFA 2004 is secondary divisions, which allow the player to take lower ranked teams into the top leagues and competitions (a promotion/relegation system was present since the 2000 edition, but none up until this one featured second-tier leagues). A new gameplay feature dubbed "off the ball" was introduced, which is the ability to simultaneously control two players, in order, for example, to move a second player into the box in anticipation of a pass. The online mode was touted as the main feature. Another key feature is "Football Fusion", which allows owners of both FIFA 2004 and Total Club Manager 2004 to play games from TCM in FIFA 2004. This is also the first FIFA game to feature Latin American club teams aside from those of the Brazilian League; there are four from Mexico (América, Toluca, Monterrey and UNAM; a fifth team, Tigres, is present only in the Game Boy Advance version) and two from Argentina ( Boca Juniors and River Plate). The title sequence, featuring Ronaldinho, Thierry Henry and Alessandro Del Piero was filmed at St James' Park, the home grounds of Newcastle United.
Commentary is provided by John Motson and Ally McCoist. The players featured on the front of the game are Thierry Henry, Alessandro Del Piero and Ronaldinho.
FIFA Football 2005
- Tagline: "A great player needs a great first touch."
- Released for: Windows, PlayStation, PlayStation 2, Nintendo GameCube, Xbox, Game Boy Advance, PSP (America only), Gizmondo, Nokia N-Gage, Mobile phone
- Release date: 11 October 2004
FIFA 2005 was released much earlier than the usual late October date to obtain a head start over Pro Evolution Soccer 4 and avoid clashing with EA Sports' own FIFA Street. The game features the return of the create-a-player mode, as well as an improved Career mode. The biggest difference compared to previous titles in the series is the inclusion of first-touch gameplay which provides gamers with the ability to perform "real-life" tricks and passes. It is also the first version to feature the full Mexican League. The game has no opening video, but its soundtrack is headlined by British DJ Paul Oakenfold, who composed the FIFA Theme especially for the game, using some sounds from the game such as crowd noises and commentary. This was the last title released for the original PlayStation in the US. The game also features authentic crowd chants edited by producer Dan Motut.
Commentary is provided by John Motson and Ally McCoist. The players featured on the front of the game are Patrick Vieira, Andriy Shevchenko and Fernando Morientes.
- Tagline: "You Play, They Obey"
- Title Song: "Helicopter" By Bloc Party
- Released for: Windows, PlayStation 2, Nintendo GameCube, Xbox, Game Boy Advance, Nintendo DS, PSP, mobile phone
- Release date: 4 October 2005
FIFA's developers made a complete overhaul of the game engine for the 2006 installment of the game, claiming a dramatic increase in the control of play, having rewritten more than half the game's code. In addition to a renovation of the engine, which discards the "off the ball" system, the developers boasted a significantly more involved Career mode and the introduction of "team chemistry" which determines how well team members play together. This installment breaks with the long tradition of commentary from Match of the Day's John Motson and (more recently) Ally McCoist, who are replaced by ITV's Clive Tyldesley and Sky Sports pundit Andy Gray, who had already worked in the series as guest commentator.
The players featured on the front of the game are Wayne Rooney and Ronaldinho.
- Tagline: "This is the Season"
- Title Song: "Can't Get Enough (Mekon Remix)" by "The Infadels
- Released for: Windows, PlayStation 2, Xbox 360, Nintendo GameCube, Xbox, Game Boy Advance, Nintendo DS, PSP
- Release date: 27 September 2006
The main differences from the previous game are a new "Interactive Leagues" function, new stadiums such as the new Wembley Stadium and Emirates Stadium, and the ability to create custom teams and Turkcell Super Lig is returned after seven years of absence from the series. The game's front-end and graphics engine remain largely the same. The Xbox 360 version uses a completely new game engine which was created from scratch for the system. This Xbox 360 version also features a much reduced team line-up, completely removing all lower division teams and focusing on the four main European leagues, plus the Mexican Clausura and national teams.
Commentary is provided by Clive Tyldesley and Andy Gray. The players featured on the front of the game are Wayne Rooney and Ronaldinho.
- Tagline: "Can you FIFA 08?", "Got what it takes?"
- Title Song: "Sketches (20 Something Life)" by La Rocca
- Released for: Xbox 360, PlayStation 3, Windows, PlayStation 2, Nintendo DS, Nintendo GameCube, Wii, PSP
- Release date: 20 September 2007
FIFA 08 introduced a major new game mode called "Be a Pro", in which the player controls only a single player on the field. This version also introduced a more fleshed out club section including the League of Ireland, and the Hyundai A-League of Australia, for the first time. Unlike FIFA 06 and 07 however, FIFA 08 does not include any memorable moments or season highlights.
The debut version for the Wii introduced motion controls for shooting, as well as three mini-games that make use of the Wii Remote.
Commentary is provided by Martin Tyler and Andy Gray. The players featured on the front of the game are Wayne Rooney and Ronaldinho.
- Tagline: "Let's FIFA 09"
- Title Song: "Let U Know" by Plastilina Mosh
- Released for: PlayStation 3, Xbox 360, Windows, PlayStation Portable, Nintendo DS, Wii, PlayStation 2
- Release date: 3 October 2008
FIFA 09 was released on 3 October 2008 in Europe and 14 October 2008 in North America. It features a revamped collision system and an option for 10 versus 10 "Be a Pro" online matches, and the new " Adidas Live Season" feature, which updates all the players' stats in a particular league based on the player's form in real life. Although the feature is activated through microtransactions, gamers have access to one free league of their choice from the moment they activate the service to the end of the 2008-09 season.
Online play has also been improved in FIFA 09, with a feature called "FIFA 09 Clubs" allowing players to form or join clubs and field their strongest team online. The game has met with generally positive reception from reviewers.
Clive Tyldesley and Andy Gray provide the commentary in the English version again. However in the PS3 and Xbox 360 versions of the game, Tyldesley is replaced by Martin Tyler. For the first time, users can also purchase extra commentator voices in different languages from the PlayStation Store ( PlayStation 3) and Xbox Live Marketplace ( Xbox 360). Another option for the English language being Clive Tyldesley and Andy Townsend. The players on the front cover are Wayne Rooney and Ronaldinho
- Tagline: "Let's FIFA 10", "How big can football get?"
- Title song: " Nothing to Worry About" by Peter Bjorn and John
- Released for: Xbox 360, PlayStation 3, Wii, PlayStation 2, Nintendo DS, PSP, Windows, Mobile Phone, iPhone OS
- Release date: 20 October 2009 (USA), 2 October 2009 (Europe)
FIFA 10 has an extended Manager Mode which includes a new Assistant Manager that can be used to take care of the team's line-up and to rotate the squad based on importance of the upcoming match and improved finances. The "Player Experience and Growth System" has changed. Player growth will now be determined by in-game performance, demands placed on the player, and achievements based on the player's particular position. The games also features 50 stadiums and 31 leagues, among which the Russian Premier League is introduced to the series (except for the PlayStation 3 and Xbox 360 versions). It also includes 360 degrees player control instead of the 8-direction control in previous games.
The English commentary is provided once again by Martin Tyler and Andy Gray. The cover features Theo Walcott, Wayne Rooney, and Frank Lampard.
- Tagline: "We are 11"
- Released for: Xbox 360, PlayStation 3, Wii, PSP, Nintendo DS, PlayStation 2, Windows, Mobile Phone, iPhone OS
- Release date: 28 September 2010 (USA) October 1, 2010 (Europe)
FIFA 11 is the 18th title in Electronic Arts' FIFA series of football video games. The game was released September 28, 2010 in North America and October 1, 2010 in Europe. Developed by EA Canada, it's published by Electronic Arts worldwide under the EA Sports label. It features a new replacement to Manager Mode called Career Mode; the player is able to play a career as a Manager, Player or a new feature as a Player Manager. Other new features include an improved passing system, improved player likenesses, the ability to play as a Goalkeeper for the first time, and other various other tweaks and additions. The English commentary is provided for the third time by Martin Tyler and Andy Gray. Landon Donovan, Kaká and Carlos Vela feature on the cover of the North American version; Wayne Rooney and Kaká feature on the cover of the UK and Irish version of the game.
Outside the yearly series, also from EA Sports:
- FIFA 64
The first FIFA game on the Nintendo 64 console, released in late 1997 and similar to the 32-bit versions of FIFA '97
- FA Premier League Stars series
Two games, in 2000 and 2001, FIFA was based primarily around the FA Premier League, though localised versions of the second game were released in Germany, France, Spain and South Korea
- FIFA Soccer World Championship
Released only in Japan in 2000, this PlayStation 2 exclusive was the first installment of the series on a 6th Generation console.
- Champions League series
Only two games were released in the series; (2004–05, 2006–07) the license has since been taken by Konami
- FIFA 06 Road to FIFA World Cup
Released in 2005, this was the first FIFA game for a 7th Generation console. Road to FIFA World Cup is an Xbox 360 exclusive and preceded the release of FIFA World Cup 2006 on the PS2, Xbox, Xbox 360, and other consoles by several months. It offers superior graphics to previous versions, though at the expense of many gameplay features. For the first time in the FIFA series, it allows the player to practise shooting against the goalkeeper while each match is loading
- FIFA Online 2
(FIFA Online 2) is co-developed by EA and South Korean developer Neowiz who has a game portal named Pmang, has thus far been released in various countries and regions. As of July 2006 the game has a record of 180,000 simultaneous users. In the end of 2008 a South East Asian version was announced and began commercial service on 23 January 2009
- FIFA Online
Code named FIFA Online 3, FIFA Online is the western version of the successful Asian FIFA Online 2. This time the development was completely in-house between EA Singapore and EA Canada, and the game is currently in Open Beta in Europe and the Americas. This was the only fully licensed 2010 FIFA World Cup videogame for the PC platform available. Similar to the "Ultimate Team" mode of the console FIFA offerings, the game focuses on building your dream team by negotiating contracts and winning player cards.
- FIFA Superstars is a Facebook game developed for EA Sports by Playfish. The game operates on a similar premise to the "Ultimate Team" mode that appears in the main FIFA games. Users collect trading cards that represent different players; each card has a statistical rating of the player's skills, contributing to an average team skill rating. The skill rating is augmented by a "training" rating, and the combination of the two ratings gives the overall team rating. These ratings determine the outcomes of matches played by the team; a team must win a certain number of matches to progress through a series of leagues, culminating with the "Superstars" league. Users may purchase new player cards with in-game "coins", which are acquired through playing matches, winning leagues and as gifts from friends; the cards come in bronze, silver and gold packs, with bronze containing low-rated players and gold containing the best players in the game, although gold packs cost more coins. Coins may also be used to purchase training and stadium upgrades, such as training cones and seating. The game requires match credits, which can be earned by playfish cash, penalty shootouts, playing against your friends or simply waiting over time. Game was released on February 2010.
FIFA World Cup licensed games
- World Cup 98
- 2002 FIFA World Cup
- 2006 FIFA World Cup
- 2010 FIFA World Cup South Africa
UEFA European Championship licensed games
Similarly to their FIFA World Cup games above, in 2000 EA began releasing a series of licensed games to tie in with the UEFA European Championship tournaments.
- Euro 2000
- Euro 2004
- Euro 2008
Street football games
In 2005 EA introduced FIFA Street, a street soccer based spin-off franchise.
- FIFA Street (2005)
- FIFA Street 2 (2006)
- FIFA Street 3 (2008)
Since 1997 EA Sports have regularly released football management games, most of which have made use of their FIFA or FA Premier League licenses in their titles. The majority of these games were developed by EA themselves, though some have been developed by third parties such as Krisalis Software and Bright Future GmbH.
- FIFA Soccer Manager (1997)
- The FA Premier League Football Manager series
- The FA Premier League Football Manager 99
- The FA Premier League Football Manager 2000
- The FA Premier League Football Manager 2001
- The FA Premier League Football Manager 2002
- Total Club Manager series
- Total Club Manager 2003
- Total Club Manager 2004
- Total Club Manager 2005
- FIFA Manager series
- FIFA Manager 06
- FIFA Manager 07
- FIFA Manager 08
- FIFA Manager 09
- FIFA Manager 10
- FIFA Manager 11
Licenced music tracks were first used in the FIFA series with the release of FIFA: Road to World Cup 98, and have been used in every title since. The series has featured main themes from such successful acts as Kasabian, Editors, Muse, Kings of Leon, Bloc Party, Oasis, Fatboy Slim, Blur, Robbie Williams, Duffy, Moby, and Gorillaz, and each game also contains a selection of tracks from contemporary album releases of the time, generally revolving around indie rock, electronica and world music.